// canManipulateImages - check if the browser we're using can do
// clever stuff with document images.

function canManipulateImages() {
	if (document.images)
		return true;
	else
		return false;
}

// loadPosterImage

function loadPosterImage(imageURL) {
	if (gImageCapableBrowser) {
		document.imagePoster.src = imageURL;
		return false;
	}
	else {
		return true;
	}
}

// gImageCapableBrowser - is this browser hip to images? Set up
// a global variable so that we don't have to keep calling a function
// (useful if the function becomes costly to compute).

gImageCapableBrowser = canManipulateImages();

function setMenu(menuItem, imageURL)
{
	what = eval( 'document.' + menuItem );
	what.src = imageURL;
}


function MM_openBrWindow(theURL,winName,features) { //v2.0
  window.open(theURL,winName,features);
}